package com.yanqu.road.entity.activity.rankunionwar.config;

public class RankUnionWarTimeConfig {

    private int timeId;

    private int session;

    private int beginTime;

    private int durTime;

    //开始打的时间
    private long startTime;
    //结束打的时候
    private long endTime;

    private long turnWaitTime;

    public int getTimeId() {
        return timeId;
    }

    public void setTimeId(int timeId) {
        this.timeId = timeId;
    }

    public int getSession() {
        return session;
    }

    public void setSession(int session) {
        this.session = session;
    }

    public int getBeginTime() {
        return beginTime;
    }

    public void setBeginTime(int beginTime) {
        this.beginTime = beginTime;
    }

    public int getDurTime() {
        return durTime;
    }

    public void setDurTime(int durTime) {
        this.durTime = durTime;
    }

    public long getStartTime() {
        return startTime;
    }

    public long getStartBattleTime() {
        return startTime + this.turnWaitTime;
    }

    public void setStartTime(long startTime) {
        this.startTime = startTime;
    }

    public long getEndTime() {
        return endTime;
    }

    public void setEndTime(long endTime) {
        this.endTime = endTime;
    }

    public long getTurnWaitTime() {
        return turnWaitTime;
    }

    public void setTurnWaitTime(long turnWaitTime) {
        this.turnWaitTime = turnWaitTime;
    }
}
